Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
31536
?
15537
?
29452
?
12527
?
28675
?
18479
?
23183
?
21725
?
15022
?
6550
Total damage to objectives
17713
51617
12060
7925
5308
15560
40405
2869
2028
218
Total damage to buildings
12789
565
5027
3414
2464
7336
27
2869
2028
218
Total damage shielded
0
0
0
0
0
0
0
0
0
6040
Total heals on teammates
0
0
0
0
694
0
0
0
0
297

Abilities usage

in numbers

Steel Tempest (Q)

243xpressed

Wind Wall (W)

12xpressed

Sweeping Blade (E)

165xpressed

Last Breath (R)

7xpressed

?

Yasuo

Toughest Matchups

These champions counter Aatrox
?
Kayle
65.0%
163 Matches
?
AurelionSol
58.4%
401 Matches
?
Renekton
57.8%
206 Matches
?
Pantheon
57.5%
259 Matches
?
Garen
57.1%
168 Matches
?
Ekko
56.5%
333 Matches
?
Malzahar
55.7%
1114 Matches
?
Talon
55.2%
319 Matches
?
Vex
54.7%
822 Matches
?
Vladimir
54.6%
771 Matches

Skill path

Most popular ability leveling order
?
P
Way of the Wanderer
?
Q
Steel Tempest
1
4
5
7
9
?
W
Wind Wall
3
14
15
17
18
?
E
Sweeping Blade
2
8
10
12
13
?
R
Last Breath
6
11
16

Summoner spell

Most popular spells
?
?
48.4% WR(22651 Matches)
?
?
48.4% WR(13412 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.71% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

Trusted by creators worldwide

Lorem ipsum dolor sit amet consect adipisicing possimus.

Creators on the platform
8,000+
Flat platform fee
3%
Uptime guarantee
99.9%
Paid out to creators
$70M

Become premium

To continue providing you with the best possible experience and support, we offer a Premium subscription. This subscription is essential for accessing advanced features and ensuring that we can deliver high-quality services tailored to your needs

Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Yasuo
?
Azir
3.75KDA2.20
0.36%Kill Participation0.48%
17Vision Score10
29,452Damage Dealt21,725
60Max CS Advantage0
80CS in First 10 Minutes50

Minions have varying gold values depending on their type, and the CS gap results in an approximate 576 gold in your favor.

You could use this early advantage to purchase items like:

?
?
?
3Max Level Lead1
Blue62,150G
Difference+12,386G
Red49,764G
?
14,806G
?
12,603G
?
12,822G
?
11,114G
?
10,805G
3,814G
501G
3,031G
1,058G
3,982G
10,992G
?
12,102G
?
9,791G
?
10,056G
?
6,823G
?